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syrupcore
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Joined: 09/26/2010

@Harisonzamperla I think the answer to your question is, perhaps barring a catastrophic I OS update that renders NS1 dead in the water, "no." If I'm remembering and understanding correctly, NS1 is still 32 bit code and 1) Apple now requires all apps to be submitted as 64bit apps and b) making that a reality for NS1 isn't a trivial undertaking. We know Mr. Matt is buzzing away on NS2 and I think at this point (my opinion) any work done in NS1 is just slowing down the release of NS2 (which will hopefully have many of the features people ask for... like MIDI clock).

Slam-Cut
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Joined: 09/07/2011

What syrupcore said.

NS isn't likely to be entirely broken anytime soon, and I would guess that NS2 will be out long before that happens. I am guessing that NS2 will not be able to use NS1 .nsp files, but it should be reasonably easy to convert old NS1 projects to NS2 by copying MIDI and audio files into NS2.
Not sure what the new synth(s) will be, but even if Eden2 can't play Eden presets, maybe NS2 will be able to use Eden as an AU inside NS2. I'm guessing Eden would have to be re-written in 64 bit code as a stand-alone synth app. Interesting thought. Anyway, don't worry too much. Minor things like AB support can be worked around with Copy/Paste, and everything in the NS sandbox should continue working for quite some time without updates. If NS1 goes down to iOSX, then there will be a great many apps facing the same problem.

syrupcore
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Joined: 09/26/2010

^ Matt said NS2 will not be able to open NS1 projects. That might change but with MIDI export and audio tracks, that's not a huge deal. With MIDI Out in NS, we should be able to use NS1's Eden much as we do today. When it's time to render, either put both NS1 and NS2 into an audiobus chain or both into a IAA mixer to combine. Or, send the audio from NS1 into NS2 as a audio tracks either through direct capture (AB/IAA) or NS1 bounce + copy and paste.

Styrbjorn
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Joined: 08/31/2010

I hope that NS2 provides nearly unlimited (dependent upon hardware) Audio Tracks to make all that much easier to handle. A whole crap load of MIDI channels will be great too. Anyone know if iOS allows for multiple MIDI ports?

syrupcore
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Joined: 09/26/2010

iOS does allow multiple midi ports and devices. For this to be useful for MIDI sequencing, it's crucial that the sequencer allow you to set it per track. Think at this point only Cubasis and MTS support this.

Galaxyexplorer (not verified)

Release that damn thing now.... need a reason to buy an overpriced iPad Pro! If not NS2 what else? :D

Slam-Cut
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Joined: 09/07/2011

@ Galaxyexplorer: have you run out of costly AU to buy and you have money that is burning a hole in your pocket? :o)

Galaxyexplorer (not verified)

@Slam-Cut: I recently bought Falcon, the ultimate hybrid synth-sampler but i still wish often i could use those stuff on a touch screen. Since i have no iPad i miss it a bit. I tryed a Surface but the touch experience is just not on the same level. Then i feel bad in general and in those moments i want to buy expensive toys. Fuck the money...... don´t know how long i can buy such things. I live know. I hoped for a hybrid from Apple but i doubt that will happen in near future.
Of course i could buy some nice plug-ins for that money. But i´m saturated there yet.
Since i´m still a hobbyist it´s gone a bit too wild with buying plug-ins. For a moment i thought to resell all the f..... and start a new Galaxyexplorer project. But then i need at least NS2 ;) Maybe i order an iPad Pro and test it some days. If it doesn´t fit i will send it back. Since Apple makes a secret about their inner tech there is no other way to find out!
But tomorrow i will see it different again maybe :D

Slam-Cut
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Joined: 09/07/2011

@Galaxyexplorer: Yes, I enjoyed listening to your Falcon tracks. Some really great sounds possible with that synth/sampler. I applaud your spirit: live for now! But don't sell your current gear. Just add on to it with iOS gear.

I'm just now going through the learning curve with Reaper and loading in some VST. I hate this phase of computer work - setting up file folders and getting the DAW to know where to look for VSTs. Anyway, soon I will hook up the iConnect MIDI4+ and an iPad interface (can't remember the name). The goal is to have a smooth workflow between my laptop and iOS gear. I'm trying to capture the best of both worlds.
So if you get an iPad Pro or whatever, don't expect it to do everything. Keep it, don't send it back, don't later sell it (unless you immediately upgrade to another better one). It is just a part of a larger studio. I think this strategy will work well for you. Anyway, I will find it interesting how the Galaxyexplorer music studio develops. Let me know what you end up with and how you integrate it all together.

Galaxyexplorer (not verified)

@Slam-Cut: You´re right! I would miss these awesome tools! I also miss the iPad touch screen a bit while many things are much better, faster and precise with a mouse/trackpad! I wish still i could get a damn Apple hybrid. Think about a device which could run then OSX, iOS and even windows 10 with all forms of input!
What i´m thinking about is that this iPad Pro could damage the last good parts of my back while holding it too long or sitting uncomfortable and stretching my neck to death ;) A notebook is more comfortable to use. The iPad Pro is very light with one hand but after a few minutes you begin to feel it and want to put it down somewhere.

Then i had the ultimate idea.... what if i could get an ultimate thin touch screen which could fit under the macbook keyboard (like a stretched trackpad) to play virtual keys including fource touch (or 3d-touch).

I thought about to build a kind of custom device but it´s hard to find the right tools ;)

Stiksi
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Joined: 11/21/2010

Ok, I'm going to say it: Ableton link support! Simply because of the live performance possibilities. I've been playing with korg apps in link and it's just a really simple and working solution. This would make syncing to a desktop daw a breeze.

syrupcore
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Joined: 09/26/2010

What Stiski Said, naturally.

It really is sort of amazing in that it seems to make apps behave like 90's hardware with support for MIDI clock. Rock solid, just works, follows changes perfectly.

Slam-Cut
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Joined: 09/07/2011

What Stiksi and syrupcore said.
... but not if it delays NS2 significantly.
I want it, but would be happy to see it in an update to NS2. I just hope you'll leave room for it to fit in nice and snug, as if it was always meant to be there.

syrupcore
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Joined: 09/26/2010

On one of these pages I (and probably others) asked for in-place sample preview in the TRG. I was just panging for it again tonight. Had a beat going and I was trying to find a new kick. Would be so sweet if there was an option in the load file view for 'preview inline' so that I could just tap alternate samples in the file list and here what they sound like within the context of the running sequence.

I know it's small potatoes compared to the dev challenges it sounds like you're taking on in NS2 but it's one of those type of simple (seeming) buttery features NS is already packed with (and continues to charm so many of us).

Slam-Cut
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Joined: 09/07/2011

My main wish for 2016 is that NS2 is released on July 21st (NS's birthday).

Stiksi
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Joined: 11/21/2010

Blip WAS going for this Friday, but since you asked… ;)

Galaxyexplorer (not verified)

Since tech evolves here some new wishes ;)
AU support
Link
I hope it´s no problem to include this until friday :P
I reality doubt we see something this year. The competition raises the bar and it will be very hard to stay strong here (beside for the die hard fans....me included).

Slam-Cut
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Joined: 09/07/2011

I bet the Blip Interactive Development Team has long since pulled all of its collective hair out. Every time a new innovation comes along, they have to try to fit it in. Must be maddening. I hope that NS2 can be made in a way that allows all these innivatons to be added on in the future, because if they just keep trying to accomodate each new development then it will never get released. I wonder what the cut off point will be...? Probably depends on how hard things are to implement. If it's easy, then it's in.

Slam-Cut
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Joined: 09/07/2011

I hope there hasn't been another 'mountain bike' incident. :o/

Blip Interactive
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Joined: 04/05/2010

Yes, although this time I accidentally ate a bike rather than merely falling off one so the repercussions are more serious.

I know about Live and AU but haven't had a chance to properly research them yet. Which apps have Live support so far?

Also, if anyone could name call 3 'must have' AUs currently available for sale then that would be useful.

Galaxyexplorer (not verified)

There are many apps which support Link yet but just a few AU´s. ISem is for sure the most famous AU app yet.
But i have the feeling that these things will be important to include for catching up with competition.... but if Eden 2 (or whatever it´s called) makes all other synths/samplers obsolete.... forget it and focus on this ;)

Blip Interactive
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Joined: 04/05/2010

Doesn't seem like a great adoption rate for AU extensions, given how long they've been available.

Galaxyexplorer (not verified)

There are also not much DAW's out there for using AU's. Garage Band and i think 1-2 other ones yet!
But we know everything on iOS evolves slowly (hellooooo NS2 ;) and get broken fast.

Slam-Cut
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Joined: 09/07/2011

I think neither Link or AU are 'deal breakers' for users if they aren't immediately implemented. It does look like Link has staying power and will become one of those features that people must have before buying, before AU that is. AU will likely develop more over the next year or two and become just as 'required' in the end. If NS2 has both when released I would think those two features alone will be a leapfrog over most apps out there. And implementing new features like these will add a lot to the NS reputation. I guess part of it comes down to capturing new users in the 'iOS arms race' and weighing the situation to decide when is the right time to tackle cutting edge technology: early or when it has become standard.

Galaxyexplorer (not verified)

I forgot a wish! Please add 3D touch support for polyphonic aftertouch, velocity etc. (like the Roli Noise 5D app f.e.). It's the best thing Apple ever added to their devices and i never want to get an idevice without it yet! ......i mean if there will be an iPhone version at all!

syrupcore
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Joined: 09/26/2010

Yep, Garageband and MultiTrackStudio are the only two daw style AU hosts at the moment. midiSteps is a host too. It's an odd thing for app developers—there's zero incentive at this point to do the work to make your app AU compatible since you can't charge for updates! Rolf did it with iSEM because he was curious. Also, from what I understand, the Apple docs are pretty much useless on the subject. So lots of pain, little gain.

For a user, AU has the distinct benefit of recallability. That is, the way Audiobus works now, you have to save a state or set a program change or something to get back to where you were the last time you opened a project pointing at an external app. Not all apps support program changes or state saving so you wind up doing the 'try-to-name-it-all-the-same' shuffle. It's horseshit. AU's promise to fix that.

LINK though... just, wow. Believe the hype: it's like voodoo magic. They're trickling out API access. https://www.ableton.com/en/link/apps/

syrupcore
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Joined: 09/26/2010

Just came across this AU list on synthtopia:

iOS AudioUnits (AU)

HOSTS
Ferrite Recording Studio (Wooji Juice Ltd) *effects only
GarageBand (Apple) *instruments only
midiSTEPS (Arthur Kerns) *instruments only
MultitrackStrackStudio (Giel Bremmers)
Twisted Wave Audio Editor (Twisted Wave) *effects only

INSTRUMENT PLUGINS
iSEM (Arturia)
NS1 (Nikolozi Pty Ltd)

EFFECT PLUGINS
F-16 Filter (Blamsoft, Inc.)
MicSwap (Future Moments)
MicSwap Pro (Future Moments)
Remaster (Audioforge Labs Inc.)
Resampler (Blamsoft, Inc.)
Zero Chorus (Blamsoft, Inc.)
Zero Reverb (Blamsoft, Inc.)

Blip Interactive
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Joined: 04/05/2010

Ah well done. Amusing that GarageBand is 'instruments only' - you'd have thought it'd be the trail-blazing reference implementation!

Galaxyexplorer (not verified)

Yep, especially after the latest Logic Pro X update most of their FX plug-ins look like they would be made for a touch screen as well. But still nothing included in the iOS apps.
I also hope we see midi FX plug-ins as well.

syrupcore
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Joined: 09/26/2010

Still kind of blown away by Link. It's like MIDI clock on 90s hardware - the shit just works.

Also, add AUM to the host list. That dude knows what's up. Every single one of his apps are killer (well, the Kymatica branded ones anyway). He started a github blog with some 'tips for iOS Audio developers' that I hope is circulated far and wide. The way he does IAA interaction with his own apps should be the model.

And yet, even with the magic of Link and the thoughtful beauty of AUM, I still spend too much time dicking around with apps instead of putting together songs. I can not wait for NS2!