Community NSP and TRG files

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Blip Interactive
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NanoStudio doesn't have a built-in way to sharing presets and banks online so I thought I'd start a new thread where we can post links to .nsp files.

You can make an .nsp file by using NanoStudio's 'Export Project' function. NanoStudio will package up all the presets, samples and banks that your project uses and zip them up into a single compressed file (in fact, you can rename the .nsp file to .zip on your computer if you want to look inside it). For more information on exporting projects check out the manual, page 10.

If you have some presets you'd like to share, here's how you might go about things:

- Decide on your favourite Eden presets (which should be in your global banks A-C)
- Start a new project
- Write your favourite Eden presets to the project bank (ie. preset P00 and upwards)
- Export the project as an .nsp file (manual, page 10)
- Get the project to your computer using NanoSync (manual, page 60)

If you wish, you can also include some TRG instruments or a demo song in your project.

You can host the file yourself or you can send it to contact@blipinteractive.co.uk and I can host the file. If you'd like me to host it, I'd kindly ask that you have at least 16 good presets so I don't get inundated with lots of files with only a couple of good presets!

Blip Interactive
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... and the first across the line is sirmcp with no less than two .nsp files, each containing 64 Eden presets and a number of TRG instruments set up and ready to go:

Microwave111.nsp
Nano mod 1.nsp

"it's been awhile since nano mod 1....so I got bored (i'm on vacation) and I made a new spanking nsp file called microwave111. This isn't your grand dad's project bank ladies...it's for those that wnat to walk on the wild side, geared towards expiramental and fsu. It's a bit bigger than nanomod 1 because there are more samples and all of these were created on my ipod or ipad, recorded very lo tech...but that's what gives this mod it's grimey goodness. enjoy. after hearing it u probably won't thank me...you'll hate me."

Lee B
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hi all, a new project bank for your perusal!

hope you like it, it's a mixture of pure eden and some patches made in sunrizer geared towards the house side of things, but will fit in with most styles, there's also 3 drumkits included.

link below:

http://dl.dropbox.com/u/42416701/Good%20to%20go.nsp

enjoy

lee b

pablo64
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Hi Blip,

I'd like to contribute some homemade patches/sounds when I've gathered enough of them.
Is it possible to copy an entire bank of patches to the project bank rather than copying them one by one, i.e. batch copy?

Thanks,
P

Blip Interactive
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No it's a bit lacking in this area but there are a couple of dirty tricks:

- Use iPhone Explorer (free download, just Google) and delve into the Apps/NanoStudio/Documents/Instruments/Eden folder. Copy the global bank file f your choice to your computer (eg. GlobalC.bnk). Rename the bank to 'Eden.bnk' and stick it in a project (eg. an empty one you've made, replacing the project's existing Eden.bnk

- Make a new, empty project. In the sequencer, make 64 new parts on an Eden track. Select each part in turn and tap More/Properties. Under the Preset tab, tell the first part to use A00, next part to use A01, next A02 etc. Once you're done, save this project because it might be handy for future. Now export the project. The export should detect that you're using all these presets and copy them to the project bank.

The first one's a bit simpler but you need a computer. The second one takes more setting up but once you've done it you can keep the project around and do it again, and you can do it all on the phone. You might be able to speed the setup slightly by copying a part that already has the 'Preset' option enabled.

pablo64
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Thanks for the tips Matt/Blip, those are both good workarounds.

I already use iPhone Explorer as I haven't yet set up WiFi on my computer so can't use Nanosync.
I'll give that 1st method a try as it sounds very easy. I've tried that trick of replacing a file and renaming the replacement file before to try and upgrade the built in sounds in various apps which come with poor quality preset soundsets. Sometimes it works and sometimes it doesn't depending on how the original sounds have been encoded I guess. I wish I knew how to code!

So the 2nd method is like inserting 64 program change messages into a song and setting it up as a reusable template, is that right? Nice!

Blip Interactive
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Yep the second method just fools the exporter into thinking you're using all 64 presets from the global bank, so it copies them all to the project bank (and any samples they use to the project folder) so that everything's local to the nsp file.

Which now reminds me of the problem with method 1 - the presets in your global banks will often likely refer to samples that aren't going to be copied over.

So actually method 2's actually the only one which will work if your presets use samples :(

Blip Interactive
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OK I took pity and hacked up a bit of code to generate some projects using method 2 (life's too short for all that tapping, probably get RSI!). Here's what you need to do:

1. Download this : ExportGlobalBanks.zip
2. Unzip it and copy the contents (3 project folders) to the /Projects folder on your iDevice
3. Load up the project of your choice (ie. export bank A, B or C)
4. Export as nsp
5. Job's a good'un

Let me know how you get on.

MCOBigBen
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The support you offer your users is exemplary.

pablo64
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Brilliant Matt, thanks so much for your excellent support. I'll give it a try as soon as I get a chance.
Now I'm off to bed before the girlfriend starts complaining....!
Cheers,
Paul

pablo64
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Thanks again Matt, I've tried it and it works like a dream!
I've noticed that when I load the .nsp file it generates a new project file with the same name.
Am I right in thinking that for my own use I can then delete the .nsp file and use the .prj file to load these sounds to the project bank in future? If so, this would seem like a good way to back up the factory presets also, freeing up banks A, B and C for user patches.
BTW whilst experimenting I accidentally wrote over factory preset A03. It was a bass sound but can't remember the name. Is there a way of restoring the factory presets? If not could somebody please post an .nsp file of just that preset so I can restore the full bank of sounds and then back them up. They are great sounds and I don't want to lose any of them but at the same time it's nice to be able to overwrite everything and get creative!
Many thanks

pablo64
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Hi again Matt!
Upon further investigation whilst trying to use this as a method to backup the factory sounds there seems to be a slight bug with the 'Export Bank B' template when I load the project file generated from the .nsp file. Loading the .nsp file itself seems to be ok weirdly.
'Export A' works fine and exactly duplicates Bank A presets when loaded into the Project Bank. 'Export B' seems to shift the whole bank up a number and insert preset A00 (Sweep Teeth) into the first Project Bank slot (P00).
Any idea what's causing that to happen?

Blip Interactive
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Whoops yes, that's what you get for hacking without testing. What was happening was that the project contained 4 synths, all set to use A00. Therefore the exporter began by copying A00 to the project bank, then started copying all the presets needed by the sequence. When it got to B62 it had run out of space in the project bank for the last one. If you download the zip again I've fixed this (or you could fix your own copy by setting the synths to use B00 or C00 in the appropriate file).

You can use this technique to back up a global bank to a project at any time, but bear in mind that's there no 'reverse exploit' to copy an entire project bank back to a global bank.

When NanoStudio imports an nsp file, it creates a new 'proper' project so once you've saved this there's technically no need for the nsp file. The nsp file is zipped though, so it's more efficient on storage space which is handy if you use lots of samples.

If you need the original factory default banks, you could download the Windows/Mac version and take the .bnk files from it.

pablo64
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Ah, I see........sort of. I will try changing it myself but good to know I can turn to your template if I mess up.
I see what you mean about non reversal of the process. I guess in that case it's just as well to leave the factory presets where they are and just use bank C as a kind of edit buffer for working on new sounds, exporting them to an .nsp file once the bank is full.

Hadn't thought about the PC version to get the .bnk file back, good call.

Finally, and there's no hurry for this but would it be possible to fix the 'shift' key when naming projects for export/saving? Currently it stays on after the second press despite reverting to lower case after the first press. In most apps I've used, the 'shift' automatically de-selects after the first letter of each new word has been typed.

Thanks for your help again Matt.

Blip Interactive
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I think the shift key should normally function like a shift lock, aside from automatically coming off after the first character. Do you just mean you'd like it to auto-off after the first character of a new word, as well as after the first character overall?

pablo64
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Yes, exactly that!
Currently if typing 'Factory Sounds Bank A' for example, I end up with 'Factory SOUNDS BANK A' as the shift key only disengages automatically after the first word and I have to remember to un-latch it after the first letter of any following words . It's not really a big deal just a slight annoyance as I'm used to it working this way in most other apps and I'm of a generation that doesn't write everything in lower case..! ;-)

Bank Export all sorted now by the way. Thanks for the fix!

Slam-Cut
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Bad timing for me to use your new Export Global Bank utility, as I have just copied all of the original presets from Bank A and B to project folders. I will be reorganizing Banks A- C, dropping presets that I don't use and adding new ones that I need. I wonder if I have made a mistake in how I copied the presets, which was just to use Eden on 1 track and manually copy A00 to P00, then A01 to P01, etc. I assume that your utility is just to make this process faster, right? Having done this manually, is there something that won't be copied to a .prj file that would be needed, like a sample?
I don't think I really understood the need for your suggestion of using 64 tracks...

I think I am also missing something with the banks that have been generously donated on this thread. In all of them, Nano Mod 1, Mirowave111, and Good to Go, there are presets that make no sounds. I suspect that I am missing something, like a step of copying all the samples in the .prj file to the appropriate sample folder? With these sound banks, where does Eden look for the samples? Is there a file name required for sample folders?

I didn't have this problem with other banks donated by forum members, and I guess that there was a step that I forgot. I searched the manual, but couldn't find a mention of how to deal with samples in .prj files loaded with Nanosync. Did I miss that part of the manual?

One more related question: is there a recommended way to 'reset' a preset to an 'empty' preset so that I am starting from the beginning without parameters affecting things in unexpected ways because they were not 'reset'? If that makes sense... Something like not realizing that a given effect was adding some reverb that I didn't notice until a couple hours later.

Blip Interactive
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You can of course manually copy the global presets to the project bank, the example projects I posted were just a dirty shortcut to do all of them in one go.

Bear in mind that when you manually copy a preset from the global to the project bank, any sample it refers to stays where it is. It is the project export process which relocates all samples in use to the exported project's folder to make a single self contained project suitable for giving to others.

Some of the nsp files on this thread seem to have missing samples, I'm not sure why.

There's no way to reset a preset to default values, but personally I'd just keep a preset dedicated to your favourite setup and copy it in when you need to do this.

pablo64
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Hi Slam Cut,

As Matt has kindly been helping me with this subject perhaps I can pass on the favour and try to help you a little!

Copying Presets - Copying A00 to P00, A01 to P01, etc is fine if a little long winded. As far as I know you are only copying the patch information at this stage. If you then save your 'song' as a project file you also save the samples. These can then be loaded back into the project bank at any time. If you export your 'song' you get an .nsp file which is a zipped, self contained song file which can easily be shared with other Nanostudio users.
BTW, the Export Bank utility which Matt conjured up does make this backing up process much faster.
To explain the 64 parts (not tracks). Imagine you have a simple song containing only one Eden synth. You start the song with preset A00. Halfway through you decide to change sounds so you create a new part with a patch change message in it. When you play the song the sound automatically changes to preset A01 at the beginning of the second part. If you now export the song it will include the patch information and any samples required for both presets A00 and A01.
For his utility Matt has repeated this exercise by creating 64 parts, pasting consecutive Bank A,B or C preset numbers into each following part. When you export your song it will contain all the patch and sample information just as in the example above but this time for all 64 bank presets.

Resetting a preset - If all your banks are full simply load a NEW project from the Project Load/Save. This will initialize all presets in bank P. Then either program your new sound/preset in bank P and copy it to bank C or the reverse, copy the 'empty' preset to bank C and program away.

I'm afraid I can't help you with the Nano Mod, Microwave banks problem as I haven't yet downloaded them. Perhaps the creators themselves could help out with that.

Hope this helps

pablo64
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Ooops, sorry Matt, didn't realise you'd already answered this ;-/

Blip Interactive
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@pablo64 : Yes, dropping to lower case after the start of each word probably makes sense, I'll make a note to change it.

Lee B
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That's strange about the missing samples. I'll download my own nsp file to see if it happens at my end, i hadn't noticed it with any of the other banks to be honest. I've just checked the original 'good to go' bank in my nanostudio and all samples are present.
I'll get back to you shortly!

Cheers

Lee

Lee B
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Not sure what happened there, it should be o.k now. I've re-uploaded the nsp file to my dropbox and downloaded it to check if all the patches are showing and they are.
I have also turned any insert fx off that were on in the first file, originally i had a little demo song going, but decided to delete it and forgot about the fx!

cheers

lee

Slam-Cut
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Thanks Matt and Pablo64!

Just to clarify, if I save all the presets in Bank A and Bank B to new projects, then I erase all the presets in banks A and B, any of the presets that referred to samples will no longer work in my new projects, unless I first export those projects as .nsp files. Right? But there is no need for specific tracks/parts/patterns in order for my new projects to successfully copy the samples for the presets, is there?

Is there someplace on the forum that one could download the original preset banks? It would be nice to have access to that in case I make a mistake and erase presets I wanted to keep...
The idea of copying a blank project file to Bank A or B sounds like a good idea. If I copy blank P00 to A00, P01 to A02, etc., will that effectively erase the entire bank? What I am doing is re-grouping presets to handy sub-groups (bass, pad, lead, etc) across Bank A, B, and C. I have copied presets into new project files, but not started moving things. I started to read this thread and thought I should get some advice before making a big time-consuming mistake...

@Lee B I had assumed that the presets in the Good To Go bank that were not working for me were due to issues with missing samples, and that the presets that did work had been built from scratch in Eden with no samples. Maybe that isn't the case, which leaves me a bit confused on the problem. To help, these are the presets that don't work at all in the bank (on my iPhone 3GS):
P00 - 06, P22, P23, P25 - P33, P35, P45, P51, and P61.

Slam-Cut
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on sirmpc's banks, in double checked and found that on Nano Mod 1 all presets do seem to work, and that the issue was just one of volume levels. Some presets are very low volume and I could not hear them until I turned up the volume.

On Mircowave111 I find that these presets do not work:
P12 - P17, P20 - P32, P34, P42 - P46, P48 - P50, P54 - P62.

I am interested to find out what happened so that I don't make the same mistake when saving presets in project files.

Lee B
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hmmm, the plot thickens!
There was only 5 missing files when i downloaded the nsp file, it seems that you havn't got any of the samples.
I've re-uploaded it, any chance that you could download it again and let me know how you get on?
I would also like to know if everyone has had this same issue, as it hasn't been mentioned before.

cheers

lee

Slam-Cut
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I didn't mention the problem until now because I thought I had neglected to do something on my end. I downloaded the .nsp file again and the problem is still there, with an interesting twist. Now presets P05 and P28 work. They were not working previously, and all the ones I listed previously are still not working.
How do we get the plot to thin out? :o)

Lee B
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Right, i've had another look and it seems that when i created the sample patches, i did them when working on different songs, so assumed that when i imported the patches into the 'good to go' project bank it would transfer the samples, i now know that is not the case.
I've now copied all samples into the bank, so fingerscrossed it will work.

please let me know of your findings!

cheers

lee

Zupi
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Hi. New and lurking. :P

Just loaded the bank on the PC version and some patches don't produce sounds.
I Opened the .nsp on winrar and had a peek at the Eden.bnk file
Now i am not a programmer but i am pretty sure the problem is the samples the Eden.bnk file refers to, are in different folders, probably your other projects? so that might be the reason why some patches produce sound (those that their samples are referred inside the Good to go folder) while others don't.

Below is the last part of Eden.bnk file which probably shows the sample references:

/User/Projects/Garage of old.prj/Organize.wav + /User/Projects/Good to go.prj/Dark stab.wav , /User/Projects/Good to go.prj/Lush raver.wav 2 /User/Projects/Garage of old.prj/Thin tin stab.wav 2 /User/Projects/Garage of old.prj/Short n sweet.wav - /User/Projects/Good to go.prj/Crystal pad.wav , /User/Projects/Good to go.prj/Crystal-02.wav ( /User/Samples/Eden Factory/VocalPad1.wav . /User/Projects/mim.prj/Intua Pasteboard-02.wav . /User/Projects/mim.prj/Intua Pasteboard-02.wav & /User/Projects/Rizer.prj/Superizer.wav " /User/Projects/Rizer.prj/Pzazz.wav ' /User/Projects/Rizer.prj/Hooverbass.wav ) /User/Projects/Rizer.prj/Dark delight.wav % /User/Projects/Rizer.prj/Padscape.wav & /User/Projects/Rizer.prj/Landlordz.wav 0 /User/Projects/Rizer.prj/Intua Pasteboard-12.wav ' /User/Projects/Rizer.prj/Minor stab.wav ' /User/Projects/Rizer.prj/City synth.wav Strings4.wav / /User/Projects/Germain.prj/Intua Pasteboard.wav  Intua Pasteboard-02.wav : /User/Samples/my sounds/DRUMZ/PERCUSSION/Percussion 49.wav 6 /User/Projects/Grand piano.prj/Intua Pasteboard-03.wav . /User/Projects/mim.prj/Intua Pasteboard-02.wav

Hope will get you somewhere. :)

Lee B
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Thanks for that, i'd already realized this earlier when checking the .prj folder. I since transferred all the samples into the .nsp file so it should now work.

Btw, how long ago did you download the bank?

Cheers

Lee

Blip Interactive
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@Lee B - I've sort of been following this. What seems odd is that:

- When you copy a preset from a global bank then the sample (and the preset's reference to it) remains unchanged

BUT

- Once you export as an nsp, it should then copy all used samples to the project folder and fix up the references to match

So if you exported as an nsp, I'm a bit curious to know where it all went wrong!

Zupi
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@LeeB
Yep...My bad.

You are right, had both old and new versions and mistakenly i loaded the old.
The new works fine and the sample references are looking right too.

Sorry for the confusion. :)

Lee B
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Yes, i thought it strange that the samples stayed in the original folders linked to the songs i was working on at the time, even though all patches were copied to the 'good to go bank'.
I thought exporting the nsp would automatically copy the samples within the project, but now i know, i'll make sure i check all samples are in the correct folder.

Please could you let me know if the patches now play, as i have manually added all samples.

Cheers

Lee

Lee B
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Sorry, double post!

Lee B
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That's great news zupi, now i know where i went wrong!

Cheers

Lee

Slam-Cut
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I erased all copies of the file from my computer and iPhone, downloaded it again with the same problem. This time P28 is no longer working. It was working after the first fix you attempted.
I think Zupi is on to something. I suspected something like that. I'm still not sure where Eden looks for samples. I think it looks for samples in the Project folder for Project presets, but where would it look for samples used in Banks A - C?

I had a similar problem when I created presets from samples that I copied from other apps. I made presets for the C Bank but they no longer work. I suspect that Eden looked for the samples in the 'copy pasteboard thingy' (sorry about that complex technical terminology) and that worked until the original sample was bumped out by other samples. Is there a preferred way to save presets for Banks A - C?

Blip Interactive
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Presets can refer to samples from anywhere, so it's down to you to manage them. I'd recommend /Samples for anything global (ie. you're going to refer to from any project) so it'd be a good home for samples used by presets A - C. For samples you're never going to refer to in other projects (resampled loops would be a good example), it's best to save them to the current project's folder.

I have a feeling that the main reason samples have ended up missing in nsp files is because they accidentally got deleted before exporting. It's pretty easy to get in a bit of a tangle and I've never been happy that it's as simple as it could be, but sample referencing/exporting/managing seems to be one of those things that's more complex than it first appears.

Slam-Cut
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Thanks for the tips Matt! I'll use the /Sample folder for Global presets (A - C). That folder is where I have loaded all of my samples from CDs.

If I use a sample from another app for a Global preset, do I need to copy that sample to the /Sample folder? I just created a preset for Bank C with a sample from the Past Board and Eden asked me if I wanted to save the sample to the Project File. I selected yes, but if that preset is for Bank C, how will Eden find the sample? I bet you'll tell me it won't and that's what my problem has bee trying to create presets.
How do I get a sample from another app off of the Paste Board and into a Sample folder so Eden knows where to find it for Global Banks?

sirmcp
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Guys,
I'm gonna check my sample paths for the nsp file and try Gand fix wm as soon as possible. I thought that I took care of my samples by placing them in the project folder, i'll give it a look. Been short on time due to fact that I'm on a long vacation that some how morphed into work over the last two weeks. I'm supposed to be trekking through the Andes and now I'm being whipped by the man. And now my nsp files suck. Wot the he'll happened to the good life?

Lee B
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I'm even more confused now, zupi said all was o.k, but slam cut is still having problems.
If anyone else could try downloading the latest 'good to go' file and let me know if the problem is there with them, it would be greatly appreciated.
It has been revised a couple of times today, so there may be a possibility that people don't have the latest version.

Cheers

Lee

sirmcp
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Downloaded microwave to my pc version of nano studio which doesn't have either of my nsp files and it works perfectly, I don't know what to tell you doodz, I'm gonna take a look at Lee's stuff now.

sirmcp
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Lee, my pc version of nanostudio won't recognize a project file, I can just access your samples in the trg or eden which are cool btw.

Slam-Cut
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Perhaps I am making a mistake. When I transfer the Good to go.nsp file I drop it into a folder I created called Sound Banks, which is a sub-folder in the Projects folder. Should I transfer the .nsp file to the root directory and let Nanostudio sort out where things go during the unzipping process?

Just downloaded the Good to go.nsp file again, transferred it via Nanosync, loaded the project and...
same thing. It's 8:50 PM PST

Zupi
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Hi again.
The file works fine on ipad too... as far as you upload it directly on the [Projects] folder.
I think the problem with Slam-Cut is that he puts it in the [Sound Banks] folder he mentioned as i did the same to see if it works and presto! some patches didn't sound at all.

Now as i can tell from the few i know, maybe Blip could shed more light, the problem is that in Slam's case the references on the Eden.bnk still point to the Good to go folder but in a different location from that the samples are. For ex.: (/User/Projects/Good to go.prj/Superizer.wav) while the actual sample is on this path: (/User/Projects/Sound Banks/Good to go.prj/Superizer.wav)

So it seems that although Nano decompresses the files from the .nsp in the place you upload them, it still leaves the sample path references for the Eden.bnk unchanged.

Sorry if something i wrote doesn't make sense, non native ;) and hope it will lead to something.

Lee B
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I think you've hit the nail zupi!

I was going to suggest slam cut tries loading direct into the project folder, for the reasons you've stated above. I'm glad it works for you anyway.

cheers

lee

Slam-Cut
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I deleted Good to go.prj and .nsp files, transferred the .nsp file to the /Projects folder, decompressed the .nsp file, and now all the sounds are there and working. Same thing for Microwave111, so relax on your working vacation sirmcp. And thanks to both of you for the sound banks!
I still don't quite understand why this happened or how to avoid this problem with my projects.

Does a .nsp project have to be decompressed in the initial level /Projects folder because that was where it was zipped up into a .nsp file? Why did only some presets not work? Lee B: can you confirm that the presets that did not work for me (when decompressed into the folder Sound Banks) were created from samples and the others were created in Eden from Osc waves? If that is the case, then I understand a bit about how the problem happened, if not fully understanding the situation and how to prevent it from happening in my own projects, especially when I start rearranging presets...

If I now move these projects into the Sound Banks sub-folder (which ironically I created to store banks of project presets so that I could have access to the presets on new projects) will the Eden presets still be looking to the /Projects folder for the samples? What happens when I take the projects out of the Sound Banks folder, create some amazing musical masterpiece, and save the whole thing as another project name in a different sub-folder relating to that project?

Matt: any tips on workflow that will save headaches? Did I miss something in the manual?
...I'm hoping for sonic enlightenment from the god of my little Nanostudio world. :o)

Lee B
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Joined: 09/23/2011

Yes, i can confirm that the patches that weren't playing for you were sample based.
Part of the problem was down to me assuming the samples would automatically be copied to the .nsp file from what ever folder they were in, so i'm as happy as you that it now works.

Cheers

Lee

Blip Interactive
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Joined: 04/05/2010

Maybe it would help understanding if I explained the way it stores sample references. When an Eden preset (or TRG pad) refers to a sample contained in the project directory, it stores it something like this:

Name="CB 808.wav" (ie. relative to the project directory)

but when it refers to a sample outside the project directory it stores it like this:

Name="/User/TRG Banks/808.trg/CB 808.wav" (ie. absolute with full path)

This has the advantage that projects can be copied around on the device (eg. when it does a 'save as') and all the references still work as intended, provided any samples in the project directory are copied too (which 'save as' also does).

When moving a project to a different device there's a problem, because all those absolute references are unlikely to work unless the destination device has the exact same samples in the exact same locations. This is where the nsp export comes in - it spots all those absolute references, copies the samples in question to the project directory and then changes the reference to a relative one.

Bottom line is that if all the samples are present and working at the time you export the nsp file but there are some missing when the nsp file is loaded, it's a bug.

Slam-Cut
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Joined: 09/07/2011

I created some sample-based presets for the C Bank, and the mistake I made was to go directly to the 'Paste' button. Eden asked me if I wanted to paste the sample to the /Projects folder. That would have been great for a Project Bank preset, but not for a global bank. That project was later moved and renamed, so now the C Bank preset doesn't work because Eden can't find the sample.
It seems that the best practice for using samples from the Pasteboard to create a preset in a global bank is to navigate to the /Samples folder first and then press 'Paste' so that Eden will ask if I want to paste to the sample to the /Sample folder instead of a Project folder. That way Eden will always be able to find the sample.

In keeping the /Sample folder neat and tidy, if I created a subfolder called /Samples/Pastboard, to keep those Pasteboard samples in, will there be any issues if I copy the C Bank preset to a Project Bank preset and then move that project around? If I later change that C Bank preset will the Project Bank be affected? Is the only way to guarantee that the Project presets won't be unintentionally affected be to move projects only with .nsp files?

Blip Interactive
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The only way to guarantee you won't have missing samples when moving projects around is by using nsp files.

If you copy a preset from bank C to the project bank and that preset is using a sample, the sample is not moved or copied and the project preset will just continue to refer to the sample in its original location. It's up to you to choose an appropriate location for samples. Maybe it would have been better for the app to enforce the sample location (project folder for project presets, global folder for global presets) but I can see various issues with that.

One trick up your sleeve is to export an nsp and then load the nsp back up again. Everything should then be local to the project's folder, but be careful you don't fill your phone with lots of copies of the same wav files if you use this method frequently.

Slam-Cut
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Joined: 09/07/2011

Thanks for the tips Matt!
Is it necessary to actually export the .nsp file and reload it or can I just move it within my iPhone or iPad to a different folder, then decompress it?