NS2 - Progress report and screenshots

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Feel_low
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Joined: 09/18/2017

I can't figure how many details have you been thinking on... we hope they will be enough for a first version very complete. I'm Impatient!!!

Slam-Cut
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Joined: 09/07/2011

Wow! Amazing.
I guess Matt has been busy all along, and not just f-ing around on his mountain bike until two months ago.

nano
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Joined: 03/06/2016
Slam-Cut
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Joined: 09/07/2011

Based on the progress of NS2 I'd say that photo of Matt is at least three months old. Maybe older than that. :o)

Blip Interactive
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Joined: 04/05/2010

It's really been a case of taking the massive user wishlist from NS1 and combining it with my own massive wishlist. It hasn't been possible to do everything - sometimes due to user interface constraints (simply too complex/specialised), sometimes due to time constraints.

Where time constraints have been the issue, I've tried to prioritize the stuff which requires deep integration since that would be the most difficult to 'retrofit' in a later update - this became a problem in NS1 which is why I decided (after 3-4 years) to halt updates on it and start from scratch again.

So I'm hoping that although NS2 may not have everything I'd want it to have at V1.0, it will be good platform to build upon over the next few years.

jwmmakerofmusic
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Joined: 01/12/2012

Okay, so I thought of other things I’m curious about. Will EQ-B3 be relatively the same, or has it been upgraded with just a little bit more flexibility? Any screenshots? If EQ-3B is relatively the same, will a more surgical/precise EQ (maybe a 6-band EQ with flexible filter options) be offered as an IAP at a later date?

The other question is, will there be an audio editor in the initial release of NS2 that’s like this one?

http://www.blipinteractive.co.uk/images/TriggerPadPanel3.png

Please let me know. Thanks again. :)

spooky zoo
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Joined: 05/07/2012

"You never know, maybe a new synth from Eden's developer might be OK."

haha!

Feel_low
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Joined: 09/18/2017

Please Matt consider me as beta tester. Thank you
jvc_lph@hotmail.com
SoundCloud.com/feellowmusic

QbAnYtO
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Joined: 10/28/2010

FINALLY!!!! After what? 7 years or so? That’s how awesome ns1 is!

Speaking of which, i cant run it on iOS 11 !! It’s says developer has to update. Any updates on that?

Also something no one has asked (not that i noticed anyways) but will we be able to import ns1 files? If not possible, then..

What will happen to ns1? Is it staying on the market?

Loving the flat clean iOS 7 look on the ui!

jwmmakerofmusic
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Joined: 01/12/2012

“Please Matt consider me as beta tester. Thank you
jvc_lph@hotmail.com
SoundCloud.com/feellowmusic” -Feel_low

Matt is probably still not ready for beta testers I take it. Hopefully he picks me too. Sure it’d be fun to have NS2 early, but remember, it may still have plenty of bugs in it to start with. ;) My favourite parts of beta testing are being a part of a small secret club (especially if there’s a private forum), and hunting down and confirming bugs (especially now with the handy screen recording function!). Alpha and Beta testing’s a bit of a side hobby for me as I actively test for a handful of other companies. Hope to see you “on the other side” once NS2 beta testing is open mate.

Matt, my business email is jwm.makerofmusic@gmail.com . Hit me up if you got questions and such regarding beta testing.

Slam-Cut
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Joined: 09/07/2011

@QbAnYtO: while it's been nice to see so many people returning to the forum, it would be nice if more people would read through the 1 or 2 active threads. Here's your summary:

NS1 doesn't work in iOS 11.
NS1 is 32 bit and can not be updated to work in 64 bit iOS 11.
NS2 should be out on iPad in December, a few months later Universal.
NS1 .nsp/.prj files cannot be loaded in to NS2.
Audio tracks will be implemented later as an IAP.
NS2 has unlimited Presets and Tracks.
NS2 supports AUv3, AudioBus, Link, etc.
Many new audio effects will delight our ears.

Thoughts on methods to recreate NS1 projects in NS2 were discussed briefly on the previous page.

TwistedGenetics
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Joined: 07/27/2016

Everyone suddenly wants to be beta testers all of a sudden lol

Slam-Cut
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Joined: 09/07/2011

Right?! Maybe it is a wise thing to do, but I really doubt there's gonna be too many bugs in the first release and therefore not much need to really beta test. After all the years of NS1 development, and several years of NS2 development, my last dollar would be on a bet that a beta version of NS2 works like a charm and will be considered by most people to be a finished product. There will be power users who will figure out was to find a few glitches, and I'm sure the experienced beta testers on this forum will help ferret out a few things so it will be wise to do a beta test. However I think what everyone is really saying, including myself, is that we can't wait to get our hands on this and get on with creating cool stuff, so if being a beta tester makes that happen, count me in. :o)

dendy
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Joined: 07/28/2010

Most people who wants to be beta testers actualy doesn't want to do proper deep batatesting (which is not always pure fun, it is also hard job, repeating again and again same operations after each update to validate if something isn't broken). True motivation for most people is simply get early access to app ... and not contribute to app's quality and do beta testing work properly ..

i'm not saying it's special case of somebody from this discussion... just generally - that's my experience .. most people sign for betatesting from wrong motivation, just to get early access to app ...

Slam-Cut
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Joined: 09/07/2011

I've never done any beta testing, but I am assuming that you are right dendy, just based on knowing human nature. My motivation would be to create cool stuff, which is what the app is for, but maybe not what beta testing should really be about. I don't mind waiting until the app is released and not being a beta tester if more experienced beta testers can actually help Matt detect bugs, but I do hope that the app gets released at least by Dec 22nd or 23rd so I can get a bit of Christmas joy right before having to deal with family. (That's mostly a joke).

jwmmakerofmusic
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Joined: 01/12/2012

@Dendy

The other side of it is people join beta testing teams in hopes of getting the app for free for their “hard work” (where only some of us actually put in the hard work). Sometimes I get an app for free if I don’t own it yet, which is nice. Other times, I already own the app, and it’s the principle of “instead of bitching about what’s wrong, become a beta tester and help hunt the bugs down”.

Of COURSE it’s fun to have early access to an app, but a lot of people want to use the app right away, not realising that it’s GOING to crash, it’s GOING to have a lot of bugs, that it is NOT ready for actual public sale, and that when it does crash, they NEED to remember at least the last 10 steps they took before the crash and then report it! (Which is a LOT easier now that iOS11 has screen recording.) Unless a person is ready for that responsibility, they may as well wait to purchase the final release. :)

syrupcore
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Joined: 09/26/2010

I've beta tested several iOS apps. I think I've only gotten a promo code for one, maybe two. If it's something I'm willing to put the time into testing, it's by definition something I'm willing to pay for. Just glad for the opportunity to put my two cents in! Or generally give back a bit, especially considering the value ratio for many of these apps.

QbAnYtO
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Joined: 10/28/2010

@slam-cut

Oh i did read and didn’t find nothing that i was specially looking for. Maybe I missed it.

Anyways...

So i take it i can only open my project on nano studio ma? Can’t remember if there is limited tracks there....

Slam-Cut
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Joined: 09/07/2011

Good question - not sure about the number of tracks on the desktop. Using the Desktop version of NS is an option, but I think the best option is stay with iOS 10.

dendy
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Joined: 07/28/2010

didn’t checked it till yet but it should work

http://osxdaily.com/2017/09/20/downgrade-ios-11-to-ios-10-iphone-ipad/

Devvy
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Joined: 03/26/2013

The desktop version has 16 tracks.

And yes, you can go back to 10.3.3 as long as Apple still signs that version. I did it myself last week after discovering that my Cubasis project didn't perform as well as before.

Slam-Cut
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Joined: 09/07/2011

Wow that is good to know. It would be nice if that lasted a while. Wonder if I can get an iPhone 8 and then downgrade it to 10.3...? Nah, that's probably asking too much. Spend a grand on a new iPhone and you don't get a choice of iOS. :o/

iammane
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Joined: 03/09/2011

Bluetooth audio / midi controllers?? Would love my nanokey studio to play nicely with nanostudio (even the name is a better fit toward NS lol...)

nano
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Joined: 03/06/2016

.. updated link to " the look of matt "

http://plu.sh/blip

.. ;)

tom_tm
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Joined: 06/29/2011

I helped beta-test Nave, and it was weeks before Rolf/Waldorf decided it was fit to release. So yes, I agree with Slam-Cut. If Matt wanted beta testers, I'm sure us dedicated NS forum members would have heard by now.

nano
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Joined: 03/06/2016

i was trying to " screenshot " my crashed display ..

does not work :( .. picture is clear @

lagares
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Joined: 04/28/2011

WOW, this looks amazing, great UI, and 3 oscillators and the track groups ... WOOOOOOOHHHHHHOOOOOOO !!

Cannot wait,
as a software engineer currently doing unit testing for a very loved organization,
I offer myself if you need help testing the beta...

cannot wait to hold that baby in my hands!!

Kaiko
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Joined: 10/03/2017

Question:
Is there any possibility to get those prj projects somehow from nano 1?? Im really sad that I updated to Ios 11 on my iphone before saving them in any form with the thought that the new nano 2 would have all inside so to say..whicj now dorsnt seem to be the case. Plz help me what to do?! Please.

Slam-Cut
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Joined: 09/07/2011

Your best choice would be to revert back to iOS 10.3.3, save your files to a computer, then forget about upgrading to iOS 11 until you have no other choice. If you can't get back to 10.3.3 then try one of the file manager apps like iFunbox and see if you can get the files out of the app.

NZBX
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Joined: 03/05/2015

I hope that in the Oblivion Sampler part, implement the crossfade on the loop.
If you even upload SoundFont patches, it would be great!