Recent comments

  • 32 Bit Apps in iOS 11   3 weeks 3 days ago

    I'm not a code-writing primate, but I'm guessing some apps would be easier than others to re-write to 64 bit. In terms of music production, synth apps don't seem anywhere near as complex as something like a DAW (a la NS2). Perhaps I'm wrong, but I suspect a bigger piece of the equation is surviving economically as a developer. It's almost like a developer really needs milultiple apps is various categories in order to maintain projects like synth apps on the side. I could see Blip making a Flappy Blips game to make money enough to keep NS2 afloat. And who wouldn't want play Flappy Blips?! Blippy Flaps?

  • NS2 - Progress report and screenshots   3 weeks 3 days ago

    @Nzbx Earlier in the thread Matt said

    > Each of the 3 oscillators can have up to 32 sample zones, with configurable range, crossfade, level/pan/pan/pitch/loop type etc. You can layer the oscillators or switch/fade between them based on velocity. Or you could assign LFOs/envelopes to crossfade between them or ring modulate them for evolving sounds.

    Also said that there's a mod matrix. If you can assign an envelop to crossfade or ring modulate the oscillators, I'm thinking Filter Envelope is a pretty safe bet. :)

  • 32 Bit Apps in iOS 11   3 weeks 4 days ago

    Not really because I think most of them would need to be completely rewritten which would be better time spent making a new or improved app. Its really unfortunate and i suppose it feels like coping with a loss but it's just the situation and at least nanostudio 2 is on the horizon (i have iphone so it's going to be an even LONGER wait for me :-/. Oh well. Such is first world problems

  • ** nanostudio songs **   3 weeks 4 days ago

    And a very good last one at that ;).
    The future looks bright!

  • ** nanostudio songs **   3 weeks 4 days ago

    My last Nanostudio 1 tune - ever! A collab with FeelLoW!!

  • 32 Bit Apps in iOS 11   3 weeks 4 days ago

    My iPhone shows 97 apps on the 'Won't Work in iOS 11 List'. Not just synths - there are some other useful apps on the list that I'll hate to see disappear one day. I wonder how many of the developers gave up on those apps. Are there companies that buy abandonned apps to refurbish and release them again? Seems like there is a lot of potential for a business model like that.

  • Does writing NS2 pay the Bills   3 weeks 5 days ago

    NanoStudio still runs on pc/mac. I nanosynced all my projects to pc and I'll use that if necessary. I'm really ready for ns2 tho

  • Does writing NS2 pay the Bills   3 weeks 6 days ago
  • NS2 - Progress report and screenshots   3 weeks 6 days ago

    Obsidian has a envelope on VCF?
    In the pictures I don't see it.

  • Will NS2 be able to open projects from NS1, through Nanosync or some other app?   4 weeks 44 min ago

    You ask some good questions that I don't think I am qualified to answer. This requires Matt's insight, but he is probably completely swamped putting the final touches on NS2. Hopefully some of the forum members with more experience in this will chime in. I have not exported stems from NS1 to mix in other apps, so take what I say with a few grains of salt, maybe more.

    The first thing I would do is export a final mix .wav file to use as a 'reference mix', then export stems. As a general concept I believe it is always desirable to have each stem as 'hot' as possible prior to starting a final mix, but without any clipping. In the NS1 Mixer a setting of 0.0 dB would theoretically be ideal, providing it isn't clipping. I don't know what things NS1 automatically does upon exporting files, but I wouldn't rely upon the app to adjust levels to prevent clipping. As I remember it will warn you about clipping prior to export, but it probably won't change any of the tracks. Just make sure there is no clipping prior to exorting stems.

    There are many different 'methods/schools of thought/workflow best practices' when it comes to mixing. Some would recommend that you export your stems completly dry and apply FX in the new mixing environment. Since NS1 was just intended as an app to scratch out some ideas, the FX included aren't the best available (although good for it's day), especially these days. So transfering files from NS1 to another DAW (hopefully NS2) is a great opportunity to sweeten your songs with a new mix and better FX. I'd try turing all FX off prior to exporting stems. If after mixing in the new environment (DAW or studio) you can't achieve the desired sound, then you can re-import the problematic stems with FX added. It's easier to add FX later than it is to try to work against undesired effects of those FX in the new mix. For example a reverb on a track from NS1 may sound fine in a final mixdown done with NS1, but that same track inside another DAW might reveal a bad unnatural sound that comes from the reverb tails/echoes.

    In terms of iOS there are a lot of FX apps and DAWs to choose from. Pick what you are most familiar with and try a few experiments with one track to settle on an ideal workflow. And let us know what you discover.

  • Does writing NS2 pay the Bills   4 weeks 1 day ago

    From what I remember of what Matt said, it is impossible to convert NS1 to 64 bit, and there is no feasible way to import NS1 .nsp or .prj files into NS2. I think the best remedy is to keep an old iOS device or two for NS1 to live on, and newer iDevices with iOS 11+ will only be able to run NS2. I am confident that when NS2 comes out we will quickly forget about using NS1, except to manually transfer old projects to NS2. Once the Audio Tracks update to NS2 comes out it should be really easy to convert NS1 projects to NS2 using audio tracks.

  • Will NS2 be able to open projects from NS1, through Nanosync or some other app?   4 weeks 1 day ago

    Thanks. I am curious about recommended settings for export as Mixer Channel. I've got my channels and FX set at certain levels for the stereo mix. When exporting Mixer Channels, do I want to leave these levels as mixed or reset them all to best individual loudness? Will I wind up with less gain in my exported waveform if the fader is down or is the export independent of that? IOW, Is the best practice to mix in Nanostudio for the highest level in each channel, regardless of the overall sound of the mix, and then re-mix for musicality as channels together, in whatever DAW you'll be importing from?

    It took me a while to learn how to do what you recommended so I'll leave breadcrumbs for myself or others below. If I've got it wrong or missed something important please correct me.

    HOW TO EXPORT STEMS, Choose Mixer Channels in MIXDOWN/Output. Recommended format is Zipped Wav.

    HOW TO EXPORT MIDI from http://forums.blipinteractive.co.uk/node/30
    From the song page you can tap Tools and then choose the MIDI file category to import or export MID files.

    Alternatively, if you're in the habit of exporting nsp files, you can rename the nsp file to .zip on your computer and you'll find a MID version of your song in the zip archive.

  • Does writing NS2 pay the Bills   4 weeks 2 days ago

    Matt,

    Just wanted to say this platform you’ve created has been an essential tool in a lot of our creative processes. I know your hard at work with NS2, and I’ll surely be one of the many to convert, but speaking for myself (and I’ve seen many more who may have the same sentiment), you’ve created such a great platform in NS1 that many of us have toiled and worked for years inside of NS1 building our own creative projects. As a producer, NS1 has been my go-to. I know you’ve been saying there would be no update to NS1 so it hasn’t been a secret to anyone- BUT... NS1 was still for a lot of us the best product out. So we continued to use since no viable option presented itself and, of course, with the amount of time spent inside NS1 we become confident in our increasing abilities to master the end product via NS1. I have a ton of work on NS1 that I’d love to continue working on. If it’s a financial issue, I’ll guarantee to donate $$$ for an update to 64-bit even if it’s after NS2 is released and I’m sure many of its users would also. If that isn’t feasible wcould we atleast gain compatibility to load/edit NS1 project files? Maybe import NS1 presets? I know it has been stated numerous times here, but Thank you!

  • Does writing NS2 pay the Bills   4 weeks 4 days ago

    we all wish that matt earns enough $$$ for ns2 base + iap stuff so it will be sustainable to continue develop new stuff...if not, there are still posibilities like kickstarter, i’m pretty sure community will do everythinh possible to hold this supercool project alive

  • Does writing NS2 pay the Bills   4 weeks 4 days ago

    Thanks for the reply Matt. I didn't realise it took so much time to do. I'm sure it will reap its rewards.
    To think you've done something a lot of people will enjoy and be inspired with....all the new music that will come out.

    Maybe it will be fun to run a Christmas NS2 combo when it's released so we can show it off to the world.

  • Does writing NS2 pay the Bills   4 weeks 5 days ago

    .. ;)

  • Does writing NS2 pay the Bills   4 weeks 5 days ago

    Matt I'm curious. Does iphone OS still relegate audio threads to a background priority over UI or did you ever find a work around? It puzzles me that even tho my devices get more powerful each year apps still seem to struggle with resources

  • Does writing NS2 pay the Bills   4 weeks 5 days ago

    I'll definitely encourage all my musician colleagues to purchase it and promote it a bit. Nanostudio fills a void in music work flow nothing else at this point does. The recent 32 bit purge has been tragic (at least temporarily :)

  • Update for future iOS compatibility?   4 weeks 6 days ago

    @Manglebones: did you try any of the suggestions in this thread? What are your results from trying those things?

  • Update for future iOS compatibility?   5 weeks 2 hours ago

    I also have a few projects in NS1 that I spent a lot of time working on. Will there be any way ever, to get those back, or transfer to NS2? It would be very disappointing if all my work were lost forever.

  • Does writing NS2 pay the Bills   5 weeks 4 hours ago

    While I empathize with your situation, I think I can speak for the NS fans in saying we really want this to be a financial success. If you can't earn a living from this then our favorite must-have iOS DAW is in jeopardy. Admittedly these are selfish reasons. I hope you have some sort of marketing plan in mind based on your experience with NS1. I, as well many on this forum no doubt, are willing to help spread the word and help create some buzz for NS2. If the December release date is still on target, then I think we should begin talking up NS2 all over the Internet and via all social media. Is there anything you don't want us to say? Perhaps we should leave out the bit about Unicorns & Fairy Dust?

  • NS2 - Progress report and screenshots   5 weeks 20 hours ago

    yeah! true patch randomizer... and every time you tweak some knob, it’s parameter is switched with other random knob - so you never tweak sane parameter twice, after you tweak it, it’s location is lost ...

  • Will NS2 be able to open projects from NS1, through Nanosync or some other app?   5 weeks 21 hours ago

    Nope. Export the MIDI (and use new sounds) or export stems and import them as audio once audio tracks are added.

  • NS2 - Progress report and screenshots   5 weeks 21 hours ago

    Oblivian: NS2 in-app purchase with the same guts as Obsidian but all of the controls are randomly laid out as knobs on a single scrollable view without labels.

  • NS2 - Progress report and screenshots   5 weeks 1 day ago

    Obsidian not Oblivion. Sorry :)